Multimedia visualization and interactive systems. Drawing board possibilities and server realities – a Cuban Rafter Paradigm Case

DOIhttps://doi.org/10.1108/07378830710820952
Pages379-386
Date11 September 2007
Published date11 September 2007
AuthorRay Uzwyshyn
Subject MatterInformation & knowledge management,Library & information science
THEME ARTICLE
Multimedia visualization
and interactive systems
Drawing board possibilities and server
realities a Cuban Rafter Paradigm Case
Ray Uzwyshyn
Digital and Learning Technologies, University of West Florida,
Pensacola, Florida, USA
Abstract
Purpose This paper aims to present the schematic for building a multimedia information
visualization system and digital archive which takes advantage of a wider spectrum of media
elements (images, sound, datasets) and interactivity with regards to research level historical body of
knowledge.
Design/methodology/approach – The methodology for this interactive multimedia visualized
system was based on create a digital environment to explore larger bodies of research that expand on
simple text-based Information Retrieval Database systems. Through photos, videos, interactive maps,
digital audio interviews, primary documents and narrative structures the system presents new
methodologies for building digital libraries. The “educational” objective of this project was to present a
stylistically elegant yet intellectually robust interactive multimedia information system for academic
libraries.
Findings – Building new online digital libraries must involve robust interactivity to take advantage
of the computer’s intrinsic specificity and the wider set of choices open to the human perceptual
apparatus. Instead of text-based navigation systems, a more creative set of visual “tools” should be
explored for digital libraries including interactivity and cognitive cartographies. Key here are the
terms “visual metaphor” and innovatively structuring visually intuitive “narratives” into non-linear
dynamic but humanly usable information systems.
Research limitations/implications – In expanding the range of “allowable” “historical archival
media” (audio, video, images, datasets, databases) in digital libraries and keeping research level
academic integrity, future questions regard what this means for historiography, information
construction, and questions surrounding epistemology and “archives” of the future.
Practical implications – Technically, the successes in building this digital library information
system solve the question of how to present a large robust amount of information indifferent rich
media formats in an interesting and engaging manner. The project points to methodologies to
present a research spectrum depth structure of textual material that can seamlessly be
incorporated through wider spectrum of media elements: images, video, audio, music, datasets
and interactivity.
Originality/value – This paper provides a methodology for marrying a textual body of academic
research with a wider spectrum of media elements (sound, images, datasets, music) and incorporating
them into a digital library through an innovative methodology. It will be valuable to anyone needing
guidelines and specific algorithmic recipes and suggestions for building new millennia digital libraries
which take advantage of a wider spectrum of media elements.
Keywords Visual media, Knowledge management, Digitallibraries
Paper type Case study
The current issue and full text archive of this journal is available at
www.emeraldinsight.com/0737-8831.htm
Multimedia
visualization
systems
379
Received 27 February 2007
Revised 8 April 2007
Accepted 12 May 2007
Library Hi Tech
Vol. 25 No. 3, 2007
pp. 379-386
qEmerald Group Publishing Limited
0737-8831
DOI 10.1108/07378830710820952

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