'I'm returning my PlayStation 4 copy of Cyberpunk 2077 and this is why'

Date21 December 2020
Published date21 December 2020
Publication titleMyLondon (England)
But alas, my keyboard has replaced my gamepad as I type the words "Cyberpunk 2077 sucks".

How did it come to this, how did a game that was seven years in the making, costing £300 million with Keanu Reeves as its star attraction become the centre of the biggest retail scandal of the year

Since the release of Cyberpunk 2077 on December 10, thousands of viral videos have swarmed the internet showing a multitude of glitches and bugs within the game, primarily on PlayStation 4 and Xbox One consoles.

For more news and features about London directly to your inbox sign up to our newsletter here .

Though these videos are entertaining in themselves, they lay bare all the games' obvious flaws to both the consumers, and, most importantly, CD Projekt Red, the studio behind the video game.

After one downloadable "Hotfix", and the promise of more to come to bring the game up to scratch on PS4 and Xbox One, Sony pulled the game from sale on its digital PlayStation store and offered refunds to anyone who’d purchased it.

Soon after CD Projekt set up an email solely to handle refund requests.

Having played the game myself on PS4, I can confirm it looks much more like a remastered PS3 game; a console released 14 years ago.

In my experience, objects or textures would suddenly pop into view as they were loaded, and characters would randomly disappear or not render at all.

However, other gamers have encountered tanks falling from the sky and figures standing up, inexplicably pantless while riding motorcycles in their Night City adventures.

The results have led many users to...

To continue reading

Request your trial

VLEX uses login cookies to provide you with a better browsing experience. If you click on 'Accept' or continue browsing this site we consider that you accept our cookie policy. ACCEPT